Dwarf Fortress Strange Mood Not Getting Items (2024)

1. Strange mood wants items I have, yet won't craft? (resolved)

  • Meer resultaten van www.bay12forums.com

  • Strange mood wants items I have, yet won't craft? (resolved)

2. DF2014:Strange mood - Dwarf Fortress Wiki

  • Overview · Caveats · Demands · The mechanics of moods

  • xTATTEREDx  · +FINE+  · *SUPERIOR*  · ≡EXCEPTIONAL≡  · ☼MASTERWORK☼

3. 23a:Strange mood | Dwarf Fortress Wiki - Fandom

  • Each artifact will require between one and ten materials to complete. If the moody dwarf remains idle, then the necessary materials are not available. Press ...

  • Template:QualityTemplate:Av Periodically, individual dwarves are struck with an idea for a legendary artifact and enter a strange mood. Dwarves which enter a strange mood will stop whatever they are doing and pursue the construction of this artifact to the exclusion of all else. This will be based on a particular skill that creates a finished end product that can have a quality, rather than intermediary material such as bars of metal or raw food. They will not stop to eat, drink, sleep, or even

23a:Strange mood | Dwarf Fortress Wiki - Fandom

4. V0.31:Stonegears/Strange moods | Dwarf Fortress Wiki | Fandom

  • Preparing for and dealing with strange moods. To maximize the chance of a moody dwarf getting all the materials s/he needs, try to always keep on hand at least ...

  • Back to the main tutorial page Every once in a while one of your dwarves will enter a strange mood, a supernatural inspiration to make an artifact. Upon being taken by a mood, a blinking "!" will appear over the dwarf, and s/he will go claim a workshop appropriate for the type of artifact they want to make, kicking out the workshop's current user if there is any; if there is no appropriate workshop the dwarf will just stand there until someone else makes one. Once a workshop has been claimed s/h

V0.31:Stonegears/Strange moods | Dwarf Fortress Wiki | Fandom

5. 40d:Strange mood - Dwarf Fortress Wiki

6. Strange mood, what do I need? - Bay 12 Games

  • 16 jun 2023 · Your dwarf is posessed, so he may require a specific material for something. A specific tree type, a specific gem type, or a specific metal bar ...

  • Strange mood, what do I need?

7. 0003761: Never ending strange; keeps grabbing materials - Dwarf ...

  • 30 nov 2010 · If the workshop in a burrow that is forbidden? If so, then he will gather materials indefinitely, or until he starves to death.

8. 0000159: Mood failed because dwarf cannot find needed material

  • 2 apr 2010 · Here's the issue, if your moody dwarf is assigned to a burrow, he will not leave the burrow to get items. I have a legendary armorer that ...

  • This bug is caused, I believe, by the fact that the skeleton contains both bones and a skull, and they are unable to use only one of those things. You can't use skeletons left by rotting for anything now, IIRC.

9. Problem with strange mood. - Bay 12 Games

  • 13 apr 2020 · Cloths, which were used in hospital's activities can become not usable, because of invisible wear. Try making some new ones of each type. Are ...

  • Problem with strange mood.

10. Page 2 – The Couple's Dwarf Fortress Podcast - A Strange Mood

  • After a long break, we've spun up new Dwarf Fortress worlds and are getting back into the swing of things. ... getting an apology and not much else right now.

  • The Couple's Dwarf Fortress Podcast

Page 2 – The Couple's Dwarf Fortress Podcast - A Strange Mood

11. DFHack Plugins — DFHack 0.47.04-r5 documentation

  • Only useful where (e.g.) you abandoned with the fort revealed and no longer want the data. showmood¶. Shows all items needed for the currently active strange ...

  • DFHack plugins are the commands, that are compiled with a specific version. They can provide anything from a small keybinding, to a complete overhaul of game subsystems or the entire renderer.

12. A Strange Mood – The Couple's Dwarf Fortress Podcast

  • We've got so much going on! Drew has a metropolis, Kristin has a city, and we have all the encounters that go along with a larger population! Forgotten beasts, ...

  • The Couple's Dwarf Fortress Podcast

A Strange Mood – The Couple's Dwarf Fortress Podcast

13. 0003125: Strange Mood - Vanishing Platinum bars - Dwarf Fortress Bug ...

  • 30 aug 2010 · View Issue Details ; Strange mood - possessed. First item stack of cat bones 5 metal bars (2 traded for, 3 produced on site) ; No tags attached.

14. DFHack tools — DFHack 50.13-r4 documentation

  • Some tools are part of our back catalog and haven't been updated yet for v50 of Dwarf Fortress. These tools are tagged as unavailable. They will still appear in ...

  • DFHack comes with a lot of tools. This page attempts to make it clearer what they are, how they work, and how to find the ones you want.

15. 0006420: Strange mood requests don't take item dimension into ...

  • ... Dwarf Fortress, Dwarf Mode -- Moods, public, 2014-01-26 16:48, 2024 ... Any mood requesting metal decoration - NOT handled 10. Any mood requesting cloth ...

  • However, requests for cloth for decoration ingredients do not do this, and requests for metal bars (for base ingredients or decorations) likewise fail to multiply by 150.

16. Strange Moods - Ludeon Forums

  • 21 mrt 2015 · I just wouldnt advertise as a straight feature out of dw but as a way to get unique items or resources. ... Why not make a mix of the dwarf ...

  • Strange Moods

17. Dwarf Fortress (Video Game) - TV Tropes

  • Elves and goblins go even further by not having the dwarves' cultural ... Not only that, but dwarves will wear clothing items regardless of gender ...

  • Slaves to Armok: God of Blood - Chapter II: Dwarf Fortress is part Construction and Management simulation and part Roguelike created by brothers Tarn "Toady One" and Zach Adams. The brothers began work on the game in 2002, and it saw its first …

Dwarf Fortress (Video Game) - TV Tropes
Dwarf Fortress Strange Mood Not Getting Items (2024)

FAQs

How to fix strange mood dwarf fortress? ›

This can be fixed by adding to the dwarf's assigned burrows one which contains the workshop, or by removing all burrows from the dwarf. If, in spite of of all your efforts, you've failed at getting all the materials that the moody dwarf wants, wall off the claimed workshop and wait for the dwarf to go insane.

Why aren t my dwarves mining in dwarf fortress? ›

Equipment mismatch can keep dwarves from doing mandatory labors of mining and woodcutting; hence, you need to ensure that their military weapon matches their professional weapons. Hunters need bows; therefore, assign them to archer squads in your military so they don't have to switch gear on or off military duty.

Why is my dwarf fortress not picking up wood? ›

In your dwarves' standing orders is an option disable all wood-hauling. The standing orders are where you can change settings like telling your dwarves whether to gather refuse, whether to auto-loom thread into cloth and so on. o to get into the standing orders screen, then w to toggle wood-hauling on or off.

How do you unhide items in Dwarf Fortress? ›

Keybind to bring it up is lower case "i" . The one with a Padlock, Trashcan, Fire and an eye on it. That's the forbid, dump, melt and hide designators respectively. There's a button in the bottom tab that lets you drag select to hide or unhide items, try that.

How do you make everyone happy in dwarf fortress? ›

Make varied, high-quality meals. Better meals provide better mood boosts, and using varied ingredients makes it likely dwarves will get some of their favorites now and then, adding further boosts. Provide every dwarf with a high quality bedroom; a bed, a cabinet, and engraved walls and floors.

Can you smooth floors in dwarf fortress? ›

Only floors and walls can be smoothed, and only if dwarves can access them (stand on them for floors and next to them for walls).

How do you avoid damp stone in Dwarf Fortress? ›

Smoothing. If the aquifer is in a stone layer — not a sand, clay, loam, or silt layer — you can instead choose to Smooth the walls (and the floor if you want) with v. Select Smoothing with m and highlight the walls. Smoothing stone walls prevents them from generating water.

Can dwarves walk through furniture in Dwarf Fortress? ›

Fish bone vs Cube room design. If you only need a door, a chest, a cabinet, and a bed for a basic room, just make a 1x4 stick room that branches off a 1 tile width hallway in the fashion of a fish bone. Dwarves can walk over furniture.

Do trees regrow in Dwarf Fortress? ›

Trees will regrow on their own. If you mouse over some of the plants you see around, there might be some saplings already.

How do you spawn items in dwarf Fortress? ›

*in the non-GUI create item there was a few steps .
  1. select container.
  2. type "createitem item" in dfhack console to make the alcohol spawn inside the container.
  3. type "createitem DRINK PLANT_MAT:POD_SWEET:DRINK 100"
  4. type "createitem floor" so you don't keep wondering why your subsequent cheats fails. This will create rum.
Jan 27, 2023

How many items can you have in the bin in dwarf Fortress? ›

Each bin can store up to 10 bars or blocks, while 30 or more small crafts may fit into a single bin.

How do you get rid of tattered clothes in dwarf Fortress? ›

You can only dump tattered clothes manually. There's a mass dump selection in your "action bar" on the right or you can click on the icon in the item's overview. If you do this combined with a dump zone, nearby dwarves will grab and dump them. You can also sell them to the caravans.

What is the strange mood in dwarf fortress children? ›

A dwarf will only be struck by a mood once in their lifetime. Upon completion of their artifact they will usually become legendary in that skill, and will then return to their normal life in the fortress with their newfound skill. A fortress can have at most one dwarf in a strange mood at any one time.

How do you deal with creepy crawlers in dwarf fortress? ›

You can capture them and either turn them into pets or sell them, but there is no real point to either (too low value to really matter).

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